unit ->
object
val virtual point : Sfml.pointer
method close : unit
method display : unit
method enableKeyRepeat : bool -> unit
method getEvent : Sfml.event
method getFrameTime : int
method getHeight : int
method getInput : Sfml.input
method getWidth : int
method isOpened : bool
method setActive : bool -> unit
method setCursorPosition : int -> int -> unit
method setFramerateLimit : int -> unit
method setJoystickThreshold : float -> unit
method setPosition : int -> int -> unit
method show : bool -> unit
method showMouseCursor : bool -> unit
method useVerticalSync : bool -> unit
end