Sfml.videoMode * string * Sfml.windowStyle ->
object
val point : Sfml.pointer
method capture : Sfml.image
method close : unit
method convertCoords : int -> int -> float * float
method display : unit
method drawSprite : Sfml.sprite -> unit
method drawString : Sfml.sfString -> unit
method enableKeyRepeat : bool -> unit
method getDefaultView : Sfml.view
method getEvent : event
method getFrameTime : int
method getHeight : int
method getInput : input
method getView : Sfml.view
method getWidth : int
method isOpened : bool
method preserveOpenGLStates : bool -> unit
method setActive : bool -> unit
method setBackgroundColor : Sfml.color -> unit
method setCursorPosition : int -> int -> unit
method setFramerateLimit : int -> unit
method setJoystickThreshold : float -> unit
method setPosition : int -> int -> unit
method setView : Sfml.view -> unit
method show : bool -> unit
method showMouseCursor : bool -> unit
method useVerticalSync : bool -> unit
end