unit ->
object
val point : Sfml.pointer
method flipX : bool -> unit
method flipY : bool -> unit
method getBlendMode : blendMode
method getCenterX : float
method getCenterY : float
method getColor : color
method getHeight : float
method getImage : Sfml.image
method getPixel : int -> int -> Sfml.color
method getPoint : pointer
method getRotation : float
method getScaleX : float
method getScaleY : float
method getSubRect : Sfml.intRect
method getWidth : float
method getX : float
method getY : float
method move : float -> float -> unit
method resize : float -> float -> unit
method rotate : float -> unit
method scale : float -> float -> unit
method setBlendmode : blendMode -> unit
method setCenter : float -> float -> unit
method setColor : color -> unit
method setImage : Sfml.image -> unit
method setPosition : float -> float -> unit
method setRotation : float -> unit
method setScale : float -> float -> unit
method setScaleX : float -> unit
method setScaleY : float -> unit
method setSubRect : Sfml.intRect -> unit
method setX : float -> unit
method setY : float -> unit
end