class sprite :Sprites : class for drawing imagesunit ->
object
..end
Sfml.drawable
For internal use onlyval point : pointer
method setImage : image -> unit
method getImage : image
method setSubRect : intRect -> unit
method getSubRect : intRect
method resize : float -> float -> unit
method getWidth : float
method getHeight : float
method flipX : bool -> unit
method flipY : bool -> unit
method getPixel : int -> int -> color