class renderWindow : videoMode * string * windowStyle ->
object
.. end
Render Windows : window + drawing support
Inherits
val point : pointer
method drawSprite : sprite -> unit
Draw something on the window
method drawString : sfString -> unit
method capture : image
Takes a screenshot
method setBackgroundColor : color -> unit
Set the background color
method setView : view -> unit
Modify/Get the view
method getView : view
method getDefaultView : view
method convertCoords : int -> int -> float * float
Converts from relative to absolute
method preserveOpenGLStates : bool -> unit
Preserve OpenGL States